Star Wars Squadron

Star Wars: Squadrons: Mediocrity with a Star Wars Coat of Paint

Star Wars: Squadrons, developed by Motive Studios and published by Electronic Arts, released across platforms on Friday, Oct. 2. Set in the time period following the destruction of the Galactic Empire, this game displays the untold story of two squadrons: Titan Squadron of the Empire and Vanguard Squadron of the New Republic. As the game progresses, the player gets the opportunity to fight on both sides of the conflict as a member of these flight teams.

The fact that I played over eight hours in the campaign and cannot remember the main characters’ names demonstrates how little the game makes you care for them.

 

The story mode is quite underwhelming. The fact that I played over eight hours in the campaign and cannot remember the main characters’ names demonstrates how little the game makes you care for them. The writing/dialogue is boring. It is quite apparent that the developers were trying to mirror the simplistic charm of the writing from the original trilogy, but it comes across quite hollow in this game. Not to mention the fact that in between missions the game offers you pointless dialogue sequences with characters you do not know and whom you could care less about. I tried to listen to these for the first half of the story, but became quite fed up with what appeared to be extremely weak filler content.

Now onto the gameplay, which was in-fact the one thing this game did well. The game unequivocally reaches its peak when playing in virtual reality (VR). The level of immersion for a Star Wars fan such as myself was thoroughly enjoyable, although I do not recommend this game in VR if you have a sensitive stomach. I played the game with and without VR, and my time in VR was far better. 

The visuals are indeed impressive, but in all honesty, for first party titles, it is not nearly enough to simply have quality visuals in this era of gaming. The score was the same Star Wars tracks we have heard for the past forty years. They will always be fantastic tracks, but their abundance in this game highlights the fact that this game oozes unoriginality.

The multiplayer is decent, but with only one gamemode, I foresee it getting old fast. In summary, if you are an avid fan of Star Wars, and own a VR headset, I would say this game is worth the purchase, especially at the below average price of $40. However, if you cannot play on VR, your money would be better spent on Star Wars Battlefront II for a solid Star Wars experience.

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